Game UI Integrator & Unity Developer

As a Game UI Developer & Prototyper I design clean game interfaces in Figma and actually know how to build them in Unity. I bridge the gap between art and code so you don’t have to hire two different people to make your menus work.

Figma to Unity specialist

Expert Designer

Rushil Kapoor, Your Designer/Developer

Brief initial presentation of myself and my previous experiences.

Available for work

Available for work

Hello I am Rushil Kapoor

Game Developer

I design game UI in Figma and actually know how to build it in Unity. Stop playing middleman between a designer who can't code and a dev who hates doing menus—I handle the whole pipeline.

Game Development

Mobile Optimization

Figma

UI/UX

C# Scripting

Rapid Prototyping

Indie Game dev

Bullzera Creations

2025

Intern

Sunshine

2022

Game developer

SIV

2023

Recent Projects

Recent Designs

Showcase of some of my recent sleek websites

01 / Standalone Figma UI/UX Design

General Figma Projects (UI/UX & Visual Design)

General Figma Projects (UI/UX & Visual Design)

General Figma Projects (UI/UX & Visual Design)

I design clean, engaging visual interfaces, user journeys, and brand identities before a single line of code is ever written. I focus on player psychology, screen layouts, and clear design systems that make games look stunning and feel intuitive to play.

I design clean, engaging visual interfaces, user journeys, and brand identities before a single line of code is ever written. I focus on player psychology, screen layouts, and clear design systems that make games look stunning and feel intuitive to play.

Design Systems

Role · UI/UX System

Platform · Mobile PvP

Clash Hockey Online Wallet & Tournament UI

Clash Hockey Online Wallet & Tournament UI

The Challenge: Convert real-money wallet deposits, matchmaking, tournament entry, and shop actions into a fast neon interface players could trust under competitive pressure.

The Challenge: Convert real-money wallet deposits, matchmaking, tournament entry, and shop actions into a fast neon interface players could trust under competitive pressure.

My Solution

  • Built a reusable Figma component library for lobby, wallet, shop, and tournament states.

  • Defined neon contrast rules, tap targets, and responsive mobile spacing for Unity handoff.






My Solution

  • Built a reusable Figma component library for lobby, wallet, shop, and tournament states.

  • Defined neon contrast rules, tap targets, and responsive mobile spacing for Unity handoff.






View Project Deliverables

UI/UX Designer

Platform · Desktop PvP

Web Interface Replication

Web Interface Replication

The Problem: A client needed to replicate a complex live website in Figma to use as a baseline for a new project, but they lacked any original design assets or style guides.

My Solution: I audited the target site and built a pixel-perfect clone from scratch inside Figma. Instead of just static layouts, I constructed a fully responsive framework using strict auto-layouts, global color tokens, and interactive component variants, giving the client a scalable, production-ready design file.


The Problem: A client needed to replicate a complex live website in Figma to use as a baseline for a new project, but they lacked any original design assets or style guides.

My Solution: I audited the target site and built a pixel-perfect clone from scratch inside Figma. Instead of just static layouts, I constructed a fully responsive framework using strict auto-layouts, global color tokens, and interactive component variants, giving the client a scalable, production-ready design file.


View Project Deliverables

Role · Interaction Design

Platform · Competitive UI

Car B2B SaaS Dashboard

Car B2B SaaS Dashboard

The Problem: A automotive management SaaS platform needed a fresh homepage and dashboard design [shopping]. The original mockups were cluttered with dense fleet data, making it incredibly confusing for dealership managers to track vehicle inventory and sales metrics quickly.


My Solution: I redesigned the landing page and core dashboard layout with a focus on data visualization and clean information architecture [local]. I stripped out the visual noise, built custom tracking components with clear typographic hierarchies, and used strict Figma auto-layouts to ensure the dense metrics scaled seamlessly across desktop and tablet screens [shopping].

The Problem: A automotive management SaaS platform needed a fresh homepage and dashboard design [shopping]. The original mockups were cluttered with dense fleet data, making it incredibly confusing for dealership managers to track vehicle inventory and sales metrics quickly.


My Solution: I redesigned the landing page and core dashboard layout with a focus on data visualization and clean information architecture [local]. I stripped out the visual noise, built custom tracking components with clear typographic hierarchies, and used strict Figma auto-layouts to ensure the dense metrics scaled seamlessly across desktop and tablet screens [shopping].

View Project Deliverables

Role · Interaction Design

Platform · Competitive UI

Landing Page Design (SaaS Homepage)

Landing Page Design (SaaS Homepage)


The Problem: A client needed a high-converting homepage design for their new software platform. The existing wireframe felt crowded, lacked a clear hierarchy, and did not guide users effectively toward the primary sign-up button.


My Solution: I redesigned the desktop and mobile homepage from the ground up with a focus on conversion psychology. I established a clean visual hierarchy, designed striking custom feature sections using Figma auto-layouts, and strategically placed interactive call-to-action cards, delivering a modern, production-ready design file.


The Problem: A client needed a high-converting homepage design for their new software platform. The existing wireframe felt crowded, lacked a clear hierarchy, and did not guide users effectively toward the primary sign-up button.


My Solution: I redesigned the desktop and mobile homepage from the ground up with a focus on conversion psychology. I established a clean visual hierarchy, designed striking custom feature sections using Figma auto-layouts, and strategically placed interactive call-to-action cards, delivering a modern, production-ready design file.

View Project Deliverables

Why choose me

The Bridge Advantage

Gain access to a developer who handles both Figma layout and Unity C# logic, ensuring pixel-perfect execution without pipeline friction. No more siloed workflows where design anchors break, programmer handoff drifts, and the final build loses the intended aesthetic.

The Bridge Developer

One person who handles both the Figma mockup and the Unity C# integration, saving you time and pipeline headaches.

The Disconnect

Hiring a designer who doesn't understand the Unity Canvas, and a programmer who hates doing UI work.

The Bridge Developer

One person who handles both the Figma mockup and the Unity C# integration, saving you time and pipeline headaches.

Siloed Workflows

Hiring a designer who doesn't understand the Unity Canvas, and a programmer who hates doing UI work.

Fast Prototyping

Turning concepts into playable mechanics quickly so we can find out if the game is actually fun before burning the budget.

Slow Development

Getting bogged down in over-engineering basic mechanics, blowing up the budget, and missing the launch window.

Fast Prototyping

Turning concepts into playable mechanics quickly so we can find out if the game is actually fun before burning the budget.

Unoptimized Blueprints

Getting bogged down in over-engineering basic mechanics, blowing up the budget, and missing the launch window.

Client-Centric Collaboration

I note your requirements and understand them carefully and once I start the project I give consistent updates on the project so I meet your vision exaclty

Detached Communication

Lack of collaboration and poor feedback loops can result in misaligned outcomes.

Rapid Prototyping Loops

Turning concepts into playable mechanics with fast, agile feedback loops so your creative vision is captured perfectly

Detached Development

Developers who disappear for weeks without updates and deliver final builds that completely miss the original mark.

Timely Project Tracking

I tend to complete the project before the deadline so thatI have room for polishing the project

Unstructured & Unreliable Work

Inconsistent timelines and last-minute changes can compromise quality

Milestone-Driven Delivery

Strict adherence to contract phases, ensuring every UI screen, 3D asset, and script is integrated and delivered on schedule.

Unstructured Chaos

Missed deadlines, feature creep, and last-minute scrambles that blow up studio budgets and delay launch dates.

Happy Clients

Clients Love me

100% Milestone Hit Rate · 10k+ Lines of Code Written · 4.9/5 Client Rating

100%

Milestone hit rate

10k+

lines of code

4.9

Average Rating

Illustrator

Indie Game dev

5.0

The designs exceeded our expectations! Every element felt purposeful, creating a seamless and visually stunning brand identity

Bullzera Game Studios

Bullzera Game Studios

5.0

Working with rushil is a pleasure he delivers mind blowing results

Interceptor

Freelancer at Fiverr

5.0

He just reskinned my old games and made them amazing and new now!

Zoubaier

5.0

The prototype was great and he did a good job.

Zoubaier

SIV games

5.0

He Again did a great job and I would Recommend him to everyone!

FAQ Section

Questions, Answers

Get quick answers to your most pressing questions

What services do you offer?

I specialize in web design, branding, UI/UX, and Framer development, creating modern, user-friendly experiences tailored to your needs

How do I start working with you?

What design tools do you use?

Game UI Integrator & Unity Developer

Game UI Integrator & Unity Developer

Hello I am Rushil Kapoor Game Developer I design high-fidelity game UI in Figma and code it flawlessly into Unity. Stop hiring separate designers and programmers—I bridge the gap to launch your game faster.

Expert Designer

Rushil Kapoor, Your Designer/Developer

Brief initial presentation of myself and my previous experiences.

Available for work

Available for work

Rushil Kapoor Unity Game developer and figma specialist

UX Design

UI Design

Figma

Unity

Prototyping

Game Design

Game Dev

SIV

2023

UX/UI Designer

UrbanFit Studio

2022

Freelancer

Sunshine Studios

2023

Graphic Designer

VistaWorks

2024

How it works

Process Is Everything

Simple, streamlined process is what get's you results

1

Core Prototyping

Start by reaching out through our contact page. Fill out the form or book a call to discuss your project, goals, and ideas.

Step 1

2

High-Fidelity UI Design

Tell me your unique vision, and I’ll create stunning, functional Output that perfectly align with your goals

Step 2

3

C# & Unity Integration

I expertly transform your designs into a powerful, scalable solution, fully ready to launch

Step 3

4

Optimization & Handoff

Receive a fully tested, polished, and high-quality product tailored to your needs with ongoing support

Step 4

I am with you in every step

alongside you at each step for seamless experience

Recent Projects

Recent Projects

Showcase of some of my recent sleek websites

thumbnail Image

Casino Website UI

Glow Hockey Game & UI

Shadow Spire

The Black Witch

Why choose me

Performance-First Engineering

Crafting scalable, optimized C# architectures that maintain strict 60fps frame rates on mobile hardware—rather than heavy, unoptimized code that causes CPU spikes, battery drain, and poor player retention.

The Bridge Advantage

Gain access to a developer who handles both Figma layout and Unity C# logic, ensuring pixel-perfect execution without pipeline friction

Siloed Workflows

Hiring a designer who can't code, and a programmer who can't design, resulting in broken anchors and mismatched aesthetics.

Performance-First Engineering

Crafting scalable, optimized C# architectures that maintain strict 60fps frame rates on mobile hardware.

Unoptimized Blueprints

Heavy, unoptimized code that causes CPU spikes, battery drain, and poor player retention.

Rapid Prototyping Loops

Turning concepts into playable mechanics with fast, agile feedback loops so your creative vision is captured perfectly

Detached Development

Developers who disappear for weeks without updates and deliver final builds that completely miss the original mark.

Milestone-Driven Delivery

Strict adherence to contract phases, ensuring every UI screen, 3D asset, and script is integrated and delivered on schedule.

Unstructured Chaos

Missed deadlines, feature creep, and last-minute scrambles that blow up studio budgets and delay launch dates.

Happy Clients

Clients Love me

100% Milestone Hit Rate · 10k+ Lines of Code Written · 4.9/5 Client Rating

100+

Happy clients

500+

Problems Solved

4.9

Average Rating

Illustrator

Harper education

5.0

The designs exceeded our expectations! Every element felt purposeful, creating a seamless and visually stunning brand identity

Bullzera Game Studios

5.0

Working with rushil is a pleasure he delivers mind blowing results definately Recommended

Interseptor

AIO Founder

5.0

He just reskinned my old games and made them amazing and new now!

Zoubaier

SIV games

5.0

He Again did a great job and I would Recommend him to everyone!

FAQ Section

Questions, Answers

Get quick answers to your most pressing questions

What services do you offer?

I specialize in web design, branding, UI/UX, and unity game development, creating modern, user-friendly experiences tailored to your needs

How do I start working with you?

What design tools do you use?

How long does a project take?

Do you provide revisions?

What industries do you work with?

Do you offer development services?

What is your pricing structure?

Design services

Design Services

Explore a suite of design services to elevate your brand.

Figma Design

High-fidelity UI/UX design for games and apps Interactive prototypes and design systems Game asset and interface design Hand-off ready files for developers/teams

Programming

I build creative, interactive, and practical software—websites, apps, automation, and more. From user-friendly web apps to smart automation and AI, I turn ideas into reliable, scalable code. If you can imagine it, I can code it.

Unity Game development

End-to-end game creation (concept to release) Hyper-casual, 2D platformers, and mobile games Prototyping, level design, and gameplay mechanics Polishing, optimization, and bug fixing Cross-platform deployment (iOS, Android, Web)

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